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# 1 16-05-2010 , 11:33 AM
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zBrush to Maya issue

So I am exporting a model from zBrush to maya in OBJ and when I import into maya or open the file in maya its breaks my model into a bunch of random pieces. Posting a snapshop of what I mean, I only have 2 pieces selected but shows what I mean.....If anyone has any idea on how to fix this please let me know I am at a total loss.

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# 2 16-05-2010 , 02:36 PM
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Hi Ozgalis
What version of zbrush are you using...........dave




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# 3 16-05-2010 , 05:20 PM
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yes...you dont sound not non double negative
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in the export option, turn off export sub group (grp button)


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# 4 17-05-2010 , 06:05 PM
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dave - I am using 3.5R

sept - I tried and now when I try to import the OBJ into maya it gives me a read file error with that one but not with the one with the sub group turned on.

# 5 17-05-2010 , 07:51 PM
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With 3.5 r3 you can export a ma file from zbrush also theres a goz binary not tried that yet............dave




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# 6 17-05-2010 , 08:13 PM
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it works now with the sub group off, I dont know why it wasnt working before, I will try a goz though just incase this becomes a frequent issue, thanks for the help.

# 7 18-05-2010 , 02:39 PM
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under the export option, Turn on MRG and turn off group.

Jay

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