Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 05-04-2003 , 06:13 PM
Registered User
Join Date: Mar 2003
Location: Miami Beach
Posts: 46

specular lighting position

Hi there,

Stupid question.

Is there a way to change the overall position of the specularity in a directional light, or is this light position dependent?

Thanks !!

# 2 05-04-2003 , 07:05 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
pretty much depends on lighting.

# 3 05-04-2003 , 10:25 PM
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Join Date: Mar 2003
Location: Miami Beach
Posts: 46
Well in the meantime I go ahead and understand that it is the light, but what if I wanted to make specularity per object and not worldwide?

# 4 06-04-2003 , 03:06 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
you could have lights linked to individual objects.

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