Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 02-10-2002 , 03:50 PM
kbrown's Avatar
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SubD unrefine?

I know you can select a SubD face an refine it but is there a way to do the opposite? I mean can I unrefine or something if I have an area which is too dense?


Kari
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# 2 02-10-2002 , 03:55 PM
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Well .. you could delete groups of edges right?

# 3 02-10-2002 , 03:59 PM
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In polygon mode yes. But i meant in the standard mode. Some areas just get's very tessellated. It would be very handy to do it there. Oh well...maybe I just need to work it out in the polymode then...


Kari
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# 4 02-10-2002 , 04:03 PM
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<-- ... too f*cking noob yet ...

(Since I´m cruising quite a lot Maya´s Online Help ..I´ll give you a shout if I see anything about it)

See you around ..

# 5 02-10-2002 , 04:05 PM
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Have you tried right-clicking and choosing a lower level, say you are on 1, right-click and choose 0. Once you refine I think it stays refined, but you can view it at a lower level user added image

Darkon


Red bellows of flame have blackened my stones
Convulsing my frame and cracking my bones
Hell's dragons of steel who roar in their chains
Crawl into my caves to suck out my veins.....

-The Mountain P.F.M.
# 6 02-10-2002 , 04:10 PM
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Yes I can view it in coarser level but the problem is that I get some unwanted bumbs and stuff due to the too dense subdivision...

/me goes back to poly editing user added image


Kari
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# 7 02-10-2002 , 04:13 PM
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Ahh...never mind. I found the source of the problem...


Kari
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Do a lot, Fail a lot and Learn a lot!
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