Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 21-02-2006 , 07:07 PM
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Shadeblade vs. Joopson: Low-Poly Monster

Good to go!


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# 2 21-02-2006 , 09:12 PM
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RULES

Subject: low-poly Monster

Requirements: concept is by you.....MODELED ON YOUR OWN, doesnt need texture!

Time Limit: 2 WEEKS FROM THE CREATION OF THE BATTLE THREAD AFTER SOMEONE REPLIES

Cheers,
Andy

if you can, post the concept, if you cant, its no problem


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# 3 21-02-2006 , 09:44 PM
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my concept so far,

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# 4 21-02-2006 , 10:24 PM
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i know, lol, im gonna change the legs and feet, lol


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# 5 21-02-2006 , 10:48 PM
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Good scope to do something really good here. Can't see much from the pic at this stage but that'll soon change.


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# 6 21-02-2006 , 11:05 PM
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started with the body!

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# 7 21-02-2006 , 11:14 PM
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'nother small update, now onto the head!

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# 8 21-02-2006 , 11:45 PM
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with reference

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# 9 21-02-2006 , 11:55 PM
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started head

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# 10 22-02-2006 , 04:17 AM
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another

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# 11 22-02-2006 , 04:38 AM
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oh, by low poly, i mean below 15000, ok
heres an update

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# 12 22-02-2006 , 04:52 AM
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leg update

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# 13 22-02-2006 , 10:05 AM
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Blimey man you've done alot.


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# 14 22-02-2006 , 04:02 PM
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yeah, but i have to finish the main design, then on to the polys! although i have added some poly detail, on to front legs!


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Last edited by Joopson; 22-02-2006 at 08:13 PM.
# 15 22-02-2006 , 04:20 PM
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lol ure quick joopson but take ure time man u have two weeks!!!
then u will have a better model. user added image
p.s the legs look good so far the head area looks a little suspect though.

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