Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 12-02-2023 , 06:14 PM
lilnyc's Avatar
Subscriber
Join Date: Apr 2004
Location: New York
Posts: 27

Logo N-Gon Issue

I am working with a logo. The spline has been extruded, but the face is a huge n-gon.

I want to work with the logo by doing an animation where large chunks break apart then come back to form the logo. But not random chunks. I want to specify parts and keep it neat, so I need quads. Yet when I try to connect the verts with the multicut tool, I can't because of that n-gon.

I even created the logo from scratch using quad draw. Any suggestions?


Lil
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads