Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 08-06-2007 , 12:54 AM
plaski's Avatar
Subscriber
Join Date: Apr 2007
Posts: 32

cartoon skeleton

user added image


I NEED A JOB!
# 2 08-06-2007 , 01:09 AM
plaski's Avatar
Subscriber
Join Date: Apr 2007
Posts: 32
Obviously, he's missing his hands and feet, but I'll finish those later. Any comments are welcome.


I NEED A JOB!
# 3 08-06-2007 , 02:31 AM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
looks like a nice model so far - any chance we can see some close ups and maybe a screen grab or two from the maya workspace.

# 4 08-06-2007 , 06:34 AM
plaski's Avatar
Subscriber
Join Date: Apr 2007
Posts: 32
user added image

user added image


I NEED A JOB!
# 5 08-06-2007 , 08:29 AM
Weyu's Avatar
Registered User
Join Date: Nov 2006
Location: Sweden
Posts: 482
It looks nice, user added image how do you render it so that the shadow looks so cartonish?

# 6 08-06-2007 , 08:36 AM
Acid44
Guest
Posts: n/a
dude thats awesome cartoon scele with a top hat ive been waiting for someone to do that forever

all id say to do is to srtetch out the ribs a bit so they go lower than they do rite nowuser added image just a little bit though or else it wont flow with the rest of the model:bow:

# 7 08-06-2007 , 11:43 AM
Jr.Who
Guest
Posts: n/a
It looks really good, especially with the toon render, but I think the shadows are a bit too dark.
user added image

# 8 08-06-2007 , 08:31 PM
plaski's Avatar
Subscriber
Join Date: Apr 2007
Posts: 32
thanks guys. This particular job was done for a band to make some type of flyer. The reference was a drawing but not that great so I had to use anatomy images and then deform the model to match drawing.user added image


I NEED A JOB!
# 9 09-06-2007 , 01:52 PM
Subscriber
Join Date: Feb 2006
Posts: 1,937
Looks cool, only crit is that the hip looks abit too small ... user added image It would be funny if you rigged this up because you'd be rigging bones to bones, GET IT? haha :p

"how do you render it so that the shadow looks so cartonish?"

I think its Vector rendering,

# 10 09-06-2007 , 05:33 PM
plaski's Avatar
Subscriber
Join Date: Apr 2007
Posts: 32
i'm actually just using a toon shader and rendering in maya software. the only problem with that is you have less freedom with texturing, like bump.
I should rig this guy, but I'm pretty bad at it.


I NEED A JOB!
# 11 10-06-2007 , 01:13 AM
wasatch5_sparticus's Avatar
Registered User
Join Date: Feb 2007
Location: my house!!
Posts: 261

Originally posted by plaski
i'm actually just using a toon shader and rendering in maya software. the only problem with that is you have less freedom with texturing, like bump.
I should rig this guy, but I'm pretty bad at it.

Check out some tuts with Digital Tutors. They're the best with video tutorials for digital programming. Sweet model and I love the application of the toon render on the skeleton! It works well! Like was said earlier, you might try to lighten the shaddows a little or give it a little bit of a midtone. KUTGW!!

Take luck!
Sparticus


Expect to excell...
# 12 10-06-2007 , 03:43 AM
plaski's Avatar
Subscriber
Join Date: Apr 2007
Posts: 32
thanks. I'll look into it


I NEED A JOB!
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads