Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 31 28-01-2011 , 10:55 PM
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Wow dave, you really have your work cut out for you! I think at this point you still need to work on the lighting, and the chrome material on your robot more than anything else. Unless your satisfied with how it looks already.

Cheers Dave!!

# 32 28-01-2011 , 11:12 PM
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Thanks THX1138
The lighting yes, not to sure about the chrome I thought that was comming along nicely at the distance the model will be shot at I am not sure I need to blur the meterial. What do you see?...............dave

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Last edited by daverave; 28-01-2011 at 11:16 PM.
# 33 29-01-2011 , 01:42 AM
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Right know ( for the most part ) your chrome is reflecting a black and white environment.

Your chrome material should look more like this in relation to your environment. My example chrome setup has no blurred reflections, but wouldn't look much different if they were blurred. It would still reflect all the colors of the environment.

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# 34 29-01-2011 , 01:52 PM
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I think I will meat you halve way THX1138.........thanks dave

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# 35 29-01-2011 , 08:32 PM
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Thats no problem Dave. You gotta do what you think is best for your project, and thats whats most important.

Cant wait till you post your final, cheers dave!

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