SimplyMaya
Community
The SimplyMaya Forums
View all Forums
A place you can ask or answer VFX related questions
Latest forum posts
생중계카지노세종(米⌠ EXO12。TK ⌡米)생중계카지노서울
온라인카지노세종(米⌠ EXO12。TK ⌡米)온라인카지노서울
실시간카지노세종(米⌠ EXO12。TK ⌡米)실시간카지노서울
uy/uy/uy/yu/
yuy/uyyu/yyu/
yu/uy/uyyu/
News and articles
News & Articles
Vfx related news and articles
Random news
Working in the Game Industry - An Interview with Mike McKinley
Texture collaboration system (Coming Soon)
Upload or Download textures
A place to download great textures or share your own with the community
Legacy Resources
Latest uploads to our system
View new Posts
Edit your profile
View threads your subscribed to
User control panel
Training
Maya Training and Tutorials
View all training
View hundreds of hours of Maya training online or via download
Looking for something specific?
Focus on Archviz & Environments
Focus on Organics
Focus on Hard Surface
Focus on Lighting, Rendering & Texturing
Focus on Dynamics, Rigging & Animation
Post Production
Training options on SimplyMaya
Current member status:
Not logged in
Create Account
Pick a streaming payment plan
We offer several different subscription options for our online training
Try streaming for free
Watch up-to three hours of training over a 10 day period for free
Buy training for download
Choose the content you want and buy it outright, downloads don't expire and you can keep them for as long as you'd like
Latest training
Integrating 3D models with photography
Substance Painter 2017
Complex UV Layout in Maya 2018
Training you might like
Substance Painter 2017
Creating characters In Maya and Zbrush
If you want to ask a SimplyMaya training related question use this forum:
SimplyMaya tutorials
Create Account
Sign in
Username
Password
Sign in
Forgot Password?
SimplyMaya Forums
Welcome to the forum, feel free to ask questions here.
SM Forums
/
Competitions
/
Challenge Forum
/ Error Reading File... HELP ME PLEASE
Register
FAQ
Calendar
Mark Forums Read
Challenge Forum
Monthly Challenges on Various Topics.
Join the conversation. Reply to post
Thread Tools
13-04-2016, 08:23 PM
#
1
roryfollansbee
Registered User
Join Date: Apr 2016
Posts: 1
Error Reading File... HELP ME PLEASE
I have an animation that I have been working on that is my final project. But, when I open my file, and the previous version of the file, I get the error, "Error Reading File."
My script editor reads:
file -f -new;
optionVar -sv colorManagementColorPickerColorSpaceSelection "Rendering Space";
optionVar -iv colorManagementColorPickerColorMgtEnabled 1;
optionVar -sv colorManagementColorPickerColorSpaceSelection "Rendering Space";
optionVar -iv colorManagementColorPickerColorMgtEnabled 1;
// untitled //
commandPort -securityWarning -name commandportDefault;
// AbcExport v1.0 using Alembic 1.5.4 (built May 9 2014 15:43:11)
// AbcImport v1.0 using Alembic 1.5.4 (built May 9 2014 15:43:11)
// BifrostMain plug-in loaded (built Feb 26 2015 18:00:13)
updateRendererUI;
optionVar -sv colorManagementPolicyFileName "";
optionVar -iv colorManagementManagePots 1;
optionVar -iv colorManagementOCIORulesEnabled 1;
optionVar -sv colorManagementColorPickerColorSpaceSelection "Rendering Space";
optionVar -iv colorManagementColorPickerColorMgtEnabled 1;
saveShelf Rendering "/Users/rorymcmanus/Library/Preferences/Autodesk/maya/2016/prefs/shelves/shelf_Rendering";
// 1 //
saveShelf XGen "/Users/rorymcmanus/Library/Preferences/Autodesk/maya/2016/prefs/shelves/shelf_XGen";
// 1 //
// Saving preferences to : /Users/rorymcmanus/Library/Preferences/Autodesk/maya/2016/prefs/userPrefs.mel
// Saving window positions to : /Users/rorymcmanus/Library/Preferences/Autodesk/maya/2016/prefs/windowPrefs.mel
// Saving runtime commands to : /Users/rorymcmanus/Library/Preferences/Autodesk/maya/2016/prefs/userRunTimeCommands.mel
// Saving named commands to : /Users/rorymcmanus/Library/Preferences/Autodesk/maya/2016/prefs/userNamedCommands.mel
// Saving plug-in preferences to: /Users/rorymcmanus/Library/Preferences/Autodesk/maya/2016/prefs/pluginPrefs.mel
// Preferences saved. See Script Editor for details.
// AbcBullet v1.0 using Alembic 1.5.4 (built May 9 2014 15:43:11)
// cgfxShader 4.5 for Maya 2016.0 (Feb 26 2015)
// Warning: line 0: Plug-in, "retargeterNodes.py", is already loaded. Skipped. //
updateRenderOverride;
updateRendererUI;
+++++++ Turtle for Maya registered successfully ++++++
// mental ray for Maya 2016
// Mental ray for Maya: using startup file /Applications/Autodesk/mentalrayForMaya2016//maya.rayrc.
// mental ray for Maya: setup
// mental ray for Maya: initialize
// mental ray for Maya: register extensions
// mental ray Node Factory: loaded
evalDeferred "shaderBallRendererMenuUpdate";
// mental ray for Maya: successfully registered
// mental ray for Maya: loading startup file: /Applications/Autodesk/mentalrayForMaya2016//maya.rayrc
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/AdskShaderSDKWrappers.mi
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/architectural.mi
// loading /Applications/Autodesk/mentalrayForMaya2016/shaders/architectural.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/base.mi
// loading /Applications/Autodesk/mentalrayForMaya2016/shaders/base.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/basehair.mi
// loading /Applications/Autodesk/mentalrayForMaya2016/shaders/basehair.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/bifrostMR.mi
// loading /Applications/Autodesk/mentalrayForMaya2016/shaders/bifrostMR.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/bifrostphenMR.mi
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/builtin_bsdf.mi
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/builtin_object_light.mi
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/contour.mi
// loading /Applications/Autodesk/mentalrayForMaya2016/shaders/contour.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/coreutil.mi
// loading /Applications/Autodesk/mentalrayForMaya2016/shaders/coreutil.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/layering.mi
// loading /Applications/Autodesk/mentalrayForMaya2016/shaders/layering.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/layering_phen.mi
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/object_light_phen.mi
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/paint.mi
// loading /Applications/Autodesk/mentalrayForMaya2016/shaders/paint.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/physics.mi
// loading /Applications/Autodesk/mentalrayForMaya2016/shaders/physics.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/production.mi
// loading /Applications/Autodesk/mentalrayForMaya2016/shaders/production.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/subsurface.mi
// loading /Applications/Autodesk/mentalrayForMaya2016/shaders/subsurface.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/surfaceSampler.mi
// loading /Applications/Autodesk/mentalrayForMaya2016/shaders/surfaceSampler.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/userdata.mi
// loading /Applications/Autodesk/mentalrayForMaya2016/shaders/userdata.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/useribl.mi
// loading /Applications/Autodesk/mentalrayForMaya2016/shaders/useribl.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/xgenMR.mi
// loading /Applications/Autodesk/mentalrayForMaya2016/shaders/xgenMR.dylib
// generating Maya nodes...
get_mdl_modules('/Applications/Autodesk/mentalrayForMaya2016/shaders/mdl')
# ['maya_default'] #
updateRendererUI;
file -f -options "v=0;p=17;f=0" -ignoreVersion -typ "mayaBinary" -o "/Users/rorymcmanus/Desktop/rfm5097_Animation_Project2 2 2/scenes/womanpractice1_walking_fullcycle_clothing.mb";addR ecentFile("/Users/rorymcmanus/Desktop/rfm5097_Animation_Project2 2 2/scenes/womanpractice1_walking_fullcycle_clothing.mb", "mayaBinary");
closeAllNodeEditors;
closeHypershade;
requires -nodeType "HIKSolverNode" -nodeType "HIKCharacterNode" -nodeType "HIKSkeletonGeneratorNode" -nodeType "HIKControlSetNode" -nodeType "HIKEffectorFromCharacter" -nodeType "HIKFK2State" -nodeType "HIKState2FK" -nodeType "HIKState2SK" -nodeType "HIKEffector2State" -nodeType "HIKState2Effector" -nodeType "HIKProperty2State" -nodeType "HIKPinning2State" -nodeType "HIKCharacterStateClient" -dataType "HIKCharacter" -dataType "HIKCharacterState" -dataType "HIKEffectorState" -dataType "HIKPropertySetState" "mayaHIK" "1.0_HIK_2014.2";
requires -nodeType "mentalrayFramebuffer" -nodeType "mentalrayOptions" -nodeType "mentalrayGlobals" -nodeType "mentalrayItemsList" -nodeType "mia_material_x" -dataType "byteArray" "Mayatomr" "2016.0 - 3.13.1.2 ";
requires -nodeType "cMuscleCreator" "MayaMuscle" "2.00 (Build: 004)";
requires "stereoCamera" "10.0";
requires "stereoCamera" "10.0";
optionVar -sv colorManagementColorPickerColorSpaceSelection "Rendering Space";
optionVar -iv colorManagementColorPickerColorMgtEnabled 1;
// Warning: line 0: Errors have occurred while reading this scene that may result in data loss.
Please check the Script Editor for details. //
// File read in 0.28 seconds.
// Error: line 0: Error reading file. //
// Error: line 0: Error reading file. //
// Error: The program could not load. //
// Error: //
// cgErrorCallBack
// Error: The program could not load. //
// Error: //
file -f -options "v=0;p=17;f=0" -ignoreVersion -typ "mayaBinary" -o "/Users/rorymcmanus/Desktop/rfm5097_Animation_Project2 2 2/scenes/womanpractice1_walking_fullcycle_hairtrial.mb";add RecentFile("/Users/rorymcmanus/Desktop/rfm5097_Animation_Project2 2 2/scenes/womanpractice1_walking_fullcycle_hairtrial.mb", "mayaBinary");
closeAllNodeEditors;
closeHypershade;
requires -nodeType "HIKSolverNode" -nodeType "HIKCharacterNode" -nodeType "HIKSkeletonGeneratorNode" -nodeType "HIKControlSetNode" -nodeType "HIKEffectorFromCharacter" -nodeType "HIKFK2State" -nodeType "HIKState2FK" -nodeType "HIKState2SK" -nodeType "HIKEffector2State" -nodeType "HIKState2Effector" -nodeType "HIKProperty2State" -nodeType "HIKPinning2State" -nodeType "HIKCharacterStateClient" -dataType "HIKCharacter" -dataType "HIKCharacterState" -dataType "HIKEffectorState" -dataType "HIKPropertySetState" "mayaHIK" "1.0_HIK_2014.2";
requires -nodeType "mentalrayFramebuffer" -nodeType "mentalrayOptions" -nodeType "mentalrayGlobals" -nodeType "mentalrayItemsList" -nodeType "mia_material_x" -dataType "byteArray" "Mayatomr" "2016.0 - 3.13.1.2 ";
requires -nodeType "cMuscleCreator" "MayaMuscle" "2.00 (Build: 004)";
requires "stereoCamera" "10.0";
requires "stereoCamera" "10.0";
optionVar -sv colorManagementColorPickerColorSpaceSelection "Rendering Space";
optionVar -iv colorManagementColorPickerColorMgtEnabled 1;
// Warning: line 0: Errors have occurred while reading this scene that may result in data loss.
Please check the Script Editor for details. //
// File read in 0.25 seconds.
// Error: line 0: Error reading file. //
// Error: line 0: Error reading file. //
getenv "TEMP";
getenv "TEMP";
getenv "TEMP";
file -f -options "v=0;p=17;f=0" -esn false -ignoreVersion -typ "mayaBinary" -o "/Users/rorymcmanus/Desktop/rfm5097_Animation_Project2 2 2/scenes/womanpractice1_walking_fullcycle_hairtrial.mb";add RecentFile("/Users/rorymcmanus/Desktop/rfm5097_Animation_Project2 2 2/scenes/womanpractice1_walking_fullcycle_hairtrial.mb", "mayaBinary");
closeAllNodeEditors;
closeHypershade;
requires -nodeType "HIKSolverNode" -nodeType "HIKCharacterNode" -nodeType "HIKSkeletonGeneratorNode" -nodeType "HIKControlSetNode" -nodeType "HIKEffectorFromCharacter" -nodeType "HIKFK2State" -nodeType "HIKState2FK" -nodeType "HIKState2SK" -nodeType "HIKEffector2State" -nodeType "HIKState2Effector" -nodeType "HIKProperty2State" -nodeType "HIKPinning2State" -nodeType "HIKCharacterStateClient" -dataType "HIKCharacter" -dataType "HIKCharacterState" -dataType "HIKEffectorState" -dataType "HIKPropertySetState" "mayaHIK" "1.0_HIK_2014.2";
requires -nodeType "mentalrayFramebuffer" -nodeType "mentalrayOptions" -nodeType "mentalrayGlobals" -nodeType "mentalrayItemsList" -nodeType "mia_material_x" -dataType "byteArray" "Mayatomr" "2016.0 - 3.13.1.2 ";
requires -nodeType "cMuscleCreator" "MayaMuscle" "2.00 (Build: 004)";
requires "stereoCamera" "10.0";
requires "stereoCamera" "10.0";
optionVar -sv colorManagementColorPickerColorSpaceSelection "Rendering Space";
optionVar -iv colorManagementColorPickerColorMgtEnabled 1;
// Warning: line 0: Errors have occurred while reading this scene that may result in data loss.
Please check the Script Editor for details. //
// File read in 0.26 seconds.
// Error: line 0: Error reading file. //
// Error: line 0: Error reading file. //
// File read in 0.0055 seconds.
// Error: line 0: Error reading file. //
file -f -new;
optionVar -sv colorManagementColorPickerColorSpaceSelection "Rendering Space";
optionVar -iv colorManagementColorPickerColorMgtEnabled 1;
// untitled //
file -import -type "mayaBinary" -ignoreVersion -ra true -mergeNamespacesOnClash false -namespace "womanpractice1_walking_fullcycle_hairtrial" -options "v=0;p=17;f=0" -pr "/Users/rorymcmanus/Desktop/rfm5097_Animation_Project2 2 2/scenes/womanpractice1_walking_fullcycle_hairtrial.mb";
requires -nodeType "HIKSolverNode" -nodeType "HIKCharacterNode" -nodeType "HIKSkeletonGeneratorNode" -nodeType "HIKControlSetNode" -nodeType "HIKEffectorFromCharacter" -nodeType "HIKFK2State" -nodeType "HIKState2FK" -nodeType "HIKState2SK" -nodeType "HIKEffector2State" -nodeType "HIKState2Effector" -nodeType "HIKProperty2State" -nodeType "HIKPinning2State" -nodeType "HIKCharacterStateClient" -dataType "HIKCharacter" -dataType "HIKCharacterState" -dataType "HIKEffectorState" -dataType "HIKPropertySetState" "mayaHIK" "1.0_HIK_2014.2";
requires -nodeType "mentalrayFramebuffer" -nodeType "mentalrayOptions" -nodeType "mentalrayGlobals" -nodeType "mentalrayItemsList" -nodeType "mia_material_x" -dataType "byteArray" "Mayatomr" "2016.0 - 3.13.1.2 ";
requires -nodeType "cMuscleCreator" "MayaMuscle" "2.00 (Build: 004)";
requires "stereoCamera" "10.0";
requires "stereoCamera" "10.0";
// Warning: line 0: Errors have occurred while reading this scene that may result in data loss.
Please check the Script Editor for details. //
// File read in 0.3 seconds.
// Error: line 0: Error reading file. //
// File read in 0.0053 seconds.
// Error: line 0: Error reading file. //
Please help me please please please and thank you!
Reply with quote
roryfollansbee
View Public Profile
Visit roryfollansbee's homepage!
Find More Posts by roryfollansbee
16-04-2016, 09:00 AM
#
2
Gen
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,514
Try creating a fresh new scene and importing this problem scene into it.
__________________
- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
Reply with quote
Gen
View Public Profile
Visit Gen's homepage!
Find More Posts by Gen
Reply
«
Previous Thread
|
Next Thread
»
Thread Tools
Show Printable Version
Email this Page
Similar Threads
Thread
Thread Starter
Forum
Replies
Last Post
// Error: line 0: Error reading file.
PiroEfekta
Programming
13
03-08-2016
05:52 PM
// Warning: line 0: swatches file depend node not found
paragsharma
Programming
0
14-12-2014
12:44 PM
Cant open file
Jimmer
Maya Basics & Newbie Lounge
0
18-09-2014
03:58 AM
trouble opening maya scene
jooleyinboots
Maya Technical Issues
2
03-02-2014
09:11 PM
Maya file and Project lost/disappeared, Help PLEASE
dubai3d
Maya Basics & Newbie Lounge
1
24-11-2012
09:03 PM