Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 25-04-2004 , 09:52 PM
Registered User
Join Date: Apr 2003
Posts: 37

Making a clip out of animated fur

So I animated a mustache on my character for him to "talk." I set the autokey and tweaked the roll, polar, base curl options at different keys. I would like to make a clip out of this so that I can repeat it when he's talking and be able to leave spaces in the trax editor when he's not talking. However, I get this error when I try to make a clip:
Code:
Error: No animated channels on the selected object(s).
Any idea how to get around this? Maybe there's a better solution.

Thanks,
Stu

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads