Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 03-10-2004 , 05:24 AM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
sculpted out the walls

Attached Thumbnails
# 17 03-10-2004 , 07:32 AM
AlphaFlyte's Avatar
Subscriber
Join Date: Nov 2003
Location: Sweden
Posts: 326
Geez it's scary already. Looking great.


Currently working on reclaiming Space
The Salvation Prophecy
# 18 03-10-2004 , 01:23 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
The chains look a bit too large.

# 19 03-10-2004 , 03:04 PM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
yea i made em large just so i can see them real easy. ill reduce the size later on

# 20 03-10-2004 , 03:17 PM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
im gonna texture the walls and the floor(im gonna sculpt out the floor now) to be rocky looking. this will be my first attempt at texturing so i am gonna be practicing a couple of times.


and does any1 know how to achieve this look in my render.

Attached Images
# 21 03-10-2004 , 03:30 PM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
ok. i sculpted out the floor. i might texture to be sand instead of rock.

Attached Thumbnails
# 22 03-10-2004 , 06:22 PM
Elemenopee's Avatar
Subscriber
Join Date: Jun 2002
Posts: 57
i really wouldn't consider myself knowledgable on this...so take it with a grain of salt. But that picture you showed asking how it was done to me looks like there was a fair amount of depth of field used and a lot of post prosseing work in photoshop


The only constant is change...
# 23 03-10-2004 , 06:24 PM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
ahhh ok. thx ill try to do some research on it.

# 24 05-10-2004 , 02:55 AM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
ok added a cage. ill work on the shadows later.

Attached Thumbnails
# 25 06-10-2004 , 01:01 AM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
update

Attached Images
# 26 06-10-2004 , 02:43 AM
t3logy's Avatar
Subscriber
Join Date: Mar 2004
Posts: 159
Much better!


All great projects succeed one step at a time. One lone step firmly placed.
# 27 06-10-2004 , 03:04 AM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
messed around with some settings and stuff in paint shop and got this.

Attached Thumbnails
# 28 10-10-2004 , 12:23 AM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
ok. i have another idea. but i need opinions. since the topic is a nightmare i was thinking mayb i could make the reaper chase the camera. quick concept.

# 29 10-10-2004 , 12:30 AM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
.

Attached Images
# 30 10-10-2004 , 03:03 AM
Psuedo Realizm's Avatar
Registered User
Join Date: Oct 2003
Location: In front of my computer
Posts: 258
he definitely scares the hell out of me


AIM: Psuedo Realizm
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads