This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
It gets lots of mention and updates on Lightwave forums because most of the CG was done using that app, a bit of Maya also. Not sure I find Nazis interesting anymore so I'm not very excited about it but it has a following, and it was a kind of cloud funding venture to begin with. It does look pretty professional for 7 million but.
(Some of the studio stuff was filmed in Australia).
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