Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 91 10-06-2003 , 03:27 AM
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here is my attempt... what do you guys think? C&C?

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# 92 10-06-2003 , 03:53 AM
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here is a simple texture job

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# 93 10-06-2003 , 04:48 AM
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man... I like that... really nice!

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# 94 10-06-2003 , 08:32 AM
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Forum_snowboarder33 this is looking like a very nice project see your a detail frrek like me also user added image the steering wheel is awsome .............is all this polys??

very impressive keep it up bud look forward to seeing more

# 95 10-06-2003 , 02:10 PM
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im doing it all in nurbs... makes it easier to do the details


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# 96 10-06-2003 , 02:44 PM
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pretty cool !!!
how did you do that (see the pic) with NURBS ????

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# 97 10-06-2003 , 03:25 PM
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i did project curve on nurbs surface, and the duplicated the surface so that i could trim the outside piece out (leaving the little grip) and on the other duplicated surface, i cut out the little grip. This way i would leave one surface that looked seemless, but it was in two parts. After getting these two surfaces, i just moved the little grip down, along with this outside curve. Then just simply lofted the two curves together.. and donedee. Hope this helps a bit.


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# 98 11-06-2003 , 12:08 AM
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here is the seat i made for the car.. what do you guys think.. and don't mind the simple textures that i put on there.. it was just to show the different parts. Im rendering another view

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# 99 11-06-2003 , 12:16 AM
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here is another render.. still not a good render, but i have to go to work.. so i dont have time to fix it. What do you guys think? C&C?

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# 100 11-06-2003 , 12:17 AM
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here is the seat that i tried/ got most of my ideas from

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# 101 11-06-2003 , 01:07 AM
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Looks comfy user added image


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# 102 11-06-2003 , 01:47 AM
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This is looking great man! You should trow the stuff you have together and give us a render.



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# 103 11-06-2003 , 07:10 AM
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here is a render of the entire project as it stands. Any idea why the blue is rendering all blurry in the pic? C&C?
GI_Joe render coming soon

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# 104 11-06-2003 , 07:11 AM
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this is comming together real nice dude!
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# 105 11-06-2003 , 07:45 AM
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i think the GI_joe one doesn't look as nice.. but ah well.. You can't see inside as well

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