Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 17-12-2003 , 11:34 PM
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Gallery submission: Armagosa Toad leg chili

Here is an older work, not that old though. Armigosa Toad leg chili. I hope you like it.

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Last edited by RickStefani; 18-12-2003 at 01:23 AM.
# 2 17-12-2003 , 11:38 PM
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Great work. I love the image. I see he likes the hard stuff.user added image


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# 3 18-12-2003 , 02:27 AM
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LOL, looks great.. so is the bottel modeled or no ?

# 4 18-12-2003 , 02:54 AM
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thanks Pony and 3djoe. He takes after his creator. Haha. The bottle is modeled.

# 5 18-12-2003 , 06:00 PM
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Works for me, good stuff.


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# 6 18-12-2003 , 09:51 PM
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I like it!! Funny shiznit!!

Pony pointed out the bottle. Model huh? Looks great!

Maybe a little out of place? I don't think it matches the sceen. Looks a little too photo realistic. Maybe cartoon it a little??

Just my crumby opinion.

Good stuff!

Tony.

# 7 23-12-2003 , 06:30 AM
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Especially since a Jack bottle would be huge compared to a toad... when you have a beer can infront of him near his own size the bottle would tower over him.

Maybe give him a moonshine jug?


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# 8 24-12-2003 , 03:59 PM
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Here is an update for your christmas pleasure. Thanks for all your C&C.

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# 9 24-12-2003 , 04:26 PM
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lol very cool, I like your snow shader it's pretty sweet user added image Only thing I would say is that he's a little too glossy for my liking I would tone down the spec on him a bit user added image

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# 10 24-12-2003 , 04:43 PM
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Haha, his texture is a Lmbert one. The colors make him look glossy. He are not the first to say that but other than repainting him I am not sure how to fix that.

Edit, I am rude I know. Thanks for you kind words.


Last edited by RickStefani; 24-12-2003 at 04:50 PM.
# 11 25-12-2003 , 01:53 AM
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I think that lambert looks great. I wouldn't change his colors for nothing. awsome little critter. Rare to find a model this finished.

# 12 26-12-2003 , 07:13 PM
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Nice work Rick, I like him user added image The one thing I see are the shadows maybe a little too dark.

# 13 27-12-2003 , 11:46 AM
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Very cool looking character! I like it!



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# 14 30-12-2003 , 01:02 PM
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Ok but Lambert shaders dont have a spec component.... so I'm confused. I also noticed that his trousers have a very well defined highlight, as do the rocks these two materials should be very diffuse and not reflect or give highlights... I would tweak your materials. Even if it means repainting.

So did you paint in the spec highlights? cause that's not a great idea. I dont mean to be rude but I think you've got a well modelled character that is being let down by the materials user added image
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# 15 01-01-2004 , 04:20 AM
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To be honest, I'm just not seein' those highlights you speak of.

Great work IMO, keep it up.

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