Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 29-11-2018 , 02:12 PM
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Join Date: Nov 2018
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Very Basic Noob question

Hi everyone,
New to Maya modeling. Created a high poly character in Zbrush- brought it into Maya to retopo. Have created half the mesh but trying to create the mouth bag seems a bit weird (my lack of knowledge, not Maya). How can I connect the polygons/verts/edges so the mouthbag is closed?
Many thanks in advance
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