Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 27-05-2006 , 07:22 AM
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Baby's head

After finishing the roman guy's head I decided to give modeling a baby's head a crack. The jaw area near the ear needs to be corrected. That baby in the picture is my daughter.

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# 2 27-05-2006 , 07:49 AM
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looks like a good start. ...and very cute daughter ...I cant wait to see progress on this ...i liked your roman head

# 3 27-05-2006 , 01:49 PM
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Yeah, cute daughter - modelling that hair should be fun! user added image

Looks like a really good start Minstrel - the proportions look great - this should be a cool model. The only thing that is bothering me at the moment - and I know you have just started - is the outer upper edge of the eye lid - the angle just looks a little off at the moment.

# 4 27-05-2006 , 04:59 PM
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Thx for the comments...She is very cute user added image

Arran, about the eye lid on the outside edge, can you elaborate on that a little more?

# 5 27-05-2006 , 05:16 PM
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Taking a second look, it actually doesn't look that bad - I think maybe the angle just looks a little flat.

# 6 27-05-2006 , 05:35 PM
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Im going to try make it come closer towards the eye in the outer section and see how that looks.

# 7 29-05-2006 , 05:47 AM
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Here is a small update. I started working on the eye texture. Pretty much done with the modeling part. I need to add a bit of flesh in the inside part of the eye sockets.

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# 8 31-05-2006 , 03:15 PM
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LOL! i did that to my little brother who is 3 and my other brother who is 18

# 9 31-05-2006 , 03:17 PM
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Nice looking baby. Very smooth skin(the model).

# 10 31-05-2006 , 03:53 PM
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Yes, you are doing a Very good job, minstrel! But: tweak tweak tweak :p


Live the life you love, love the life you live
# 11 31-05-2006 , 04:22 PM
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LOL Starj...my brother is actually next in line for a CG bust. He forced me to take his pictures already.

I have been playing with hair lately...This is the big challenge for me with this one. The skin texture should be easy since I have a bit more experience on that after my previous head (the roman guy in the finished works section).

And yes, there will be more tweaking of the face itself to make this face more like the real thing.

# 12 31-05-2006 , 07:04 PM
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lol my 18year old brother wanted me to do him, still needs work.

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# 13 20-06-2006 , 09:55 PM
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Its been a long time since I posted anything in here so here is a small update. I tweaked the face and added a basic SSS shader. I have been playing with hair in the little free time i've had in the past few weeks but it is driving me nuts...ive tried hair, fur, dynamic hair, static hair, fur with dynamics using hair curves. Nothing satisifies me. I am puting hair on this model, so it may take me another year to finish this.

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# 14 21-06-2006 , 10:44 PM
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good work minstrel - this is going to look cool when it is finished. Post up a few pictures of your hair experiments - maybe some of the experts can give you a hand.user added image

# 15 25-06-2006 , 12:04 AM
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More tweaking, hair is on hold. Here is a pic I took that I particularly liked.

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