Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 27-03-2008 , 08:18 PM
Registered User
Join Date: Mar 2008
Posts: 1

Need help! Maya Hair on Poly problems!!!

Im trying to model the human body (First time for me by the way) , and at the moment i havent gotten any further then the head and when i tried to attach hair and rendered it this happend:
The hair were visable through the head from every direction, check the image i attached (i think atleast its attached now^^) and you'll see....



I have put a lot of time in this so id rather not redo it all if possible...

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# 2 27-03-2008 , 09:18 PM
Acid44
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Posts: n/a
ive never used maya hair but you might have to layout the uv's... just guessing dont take my word though...user added image

# 3 28-03-2008 , 12:08 AM
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Join Date: Sep 2006
Location: Cumbria, UK
Posts: 61
you sir, are a genius, just about to post the same problem of my own. You do have to layout the UVs first.

Cheers acid44

Here's without automatic mapping

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# 4 28-03-2008 , 12:09 AM
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Join Date: Sep 2006
Location: Cumbria, UK
Posts: 61
and here's with

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# 5 28-03-2008 , 12:09 AM
Acid44
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Posts: n/a
cool glad i could helpuser added image

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