This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Thought I'd post this one in here. After I created the tutorial David gave me permission to display it on other sites and do a small write up on how it was made for 3dtotal.com - it went on to get an award and was on the front page for a week, the same thing happened at CGArena.com too. It was a popular image. I will redo the fire with N-Particles or fluids now I have the new version of Maya....
But anyway I thought I'd briing it 'home' where it needs to be.
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