Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 24-03-2005 , 11:43 AM
bJekX's Avatar
Registered User
Join Date: Sep 2002
Location: Estoril, Portugal
Posts: 45

BMW M5 (E39) (Gallery Submission)

Hi all,
This is my first attempt at a cg car, its a Bmw m5 model e39 the 2000model, one of my favorite. i thought it could be a great modelling exercise. Made in Maya and redered in MR, final image was edited in photoshop. Comments are most welcome. Thanks!

>> High-Rez Image <<

Attached Thumbnails

Last edited by bJekX; 24-03-2005 at 11:49 AM.
# 2 24-03-2005 , 03:18 PM
lisa_gonzalez's Avatar
Subscriber
Join Date: Jun 2004
Location: London, England
Posts: 301
You should be very proud of this, its lovely. I'm interested to know how you went about doing this. Is it nurbs/poly/sub-d??

LisaG :tup:


When in doubt......smile!

https://www.x-menthelaststand.com/
# 3 24-03-2005 , 03:34 PM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
very nice modeling. only crit is on those big highlights. to me they look a bit too bright and the edges are a bit jagged.


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 4 24-03-2005 , 03:37 PM
bJekX's Avatar
Registered User
Join Date: Sep 2002
Location: Estoril, Portugal
Posts: 45
yes i can say im proud of it, of all cg stills ive made, this is the first that looks ok to me. im happy actually... user added image
i used poly´s for this car... if i do another car, ill choose poly´s user added image thank you for the reply


Last edited by bJekX; 24-03-2005 at 03:43 PM.
# 5 24-03-2005 , 04:27 PM
mhcannon's Avatar
Subscriber
Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
excellent... first one you say? Wow!

Thanks for not using the obligatory chrome rims. user added image



AIM: mhcannonDMC

"If you love your job, you'll never work another day in your life."
# 6 09-06-2005 , 01:07 PM
bJekX's Avatar
Registered User
Join Date: Sep 2002
Location: Estoril, Portugal
Posts: 45
it´s been a whille... i decided to improve the quality of the render for my bmw m5 series, i think its more "photorealistic" but im still not happy with the result, the enviroment is temporary so dont mind it. the hdri i used is pretty common, ill try some with higher resolutions when i have the chance. I havent redone any modelling
this image was rendered in Maya with MR and HDRI, at 1600x1200 in 10 minutes on a Dual Opteron 2.6 with 2gb Ram
Hope you like the image


PPL i need your help, i want to finish this, to move on for that i need those nasty critics of your´s!!!

user added image

# 7 19-06-2005 , 12:30 PM
pyromanu's Avatar
Registered User
Join Date: Jun 2005
Posts: 1

pls

can you post the imag planes pls

# 8 19-06-2005 , 06:59 PM
FubaR's Avatar
Registered User
Join Date: Jun 2004
Posts: 279
nice. but as I said before. in my opinion the reflection is a bit too high

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads