This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Here I go again. My Maya skills are so rusty.
How do I split an polygonal object over a row of edges into 2 separate objects?
Actually the complete reverse of Combine separate objects and Merge its vertices.
It feels so familiar that I know there is a function in the menu I am overlooking that does all this.
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