Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 16 10-11-2008 , 11:11 PM
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Cheers man, I'll check it out later on today.

Got my new copy of MB 09 thorugh with maya 09, not installed it as yet as it might conflict with the mocap suit that we've got, what with the plug in's etc as there were some issues with extention 2 of motionbuilder 7.5 and it.

I'll install it and and have a look probably the start of next week.


"No pressure, no diamonds" Thomas Carlyle
# 17 11-11-2008 , 02:12 AM
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never seen what your capable but just from the start i can tell you really know what your doing

# 18 11-11-2008 , 04:13 AM
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Thanks Murambi

Just added a head/torso and started to position it about to get a feel, looking forward to the sculpting part.

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# 19 11-11-2008 , 04:59 AM
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mmm... brains. did you use the blob brush? it makes great brains.

# 20 11-11-2008 , 08:24 AM
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Nah man, ma fave, the clay tubes love it. Though will give it a blast!


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# 21 11-11-2008 , 08:42 AM
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Cool Steve I was going to suggest clay tubes for it earlier, its great for hair too!

Jay

# 22 11-11-2008 , 01:34 PM
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Looks good man!

Base mesh look nice and clean... Should be a blast to sculpt!

Have fun!


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"Your weapons are no match for ours! People of Mars, surrender!"
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# 23 12-11-2008 , 02:46 AM
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Cheers Steve,

Looking forward to it myself! Just preping a few more parts in maya. Just so I can get a basic overview of the character and see how its all fitting then I'll start the sculpt. Though the temptations there now to just dive in with the o'l tablet!

Trying to monitor myself on this as I dont really have much time on my hands to do it, so I dont want to go over work again.

Cheers

Steve


"No pressure, no diamonds" Thomas Carlyle

Last edited by gster123; 12-11-2008 at 02:49 AM.
# 24 12-11-2008 , 03:11 AM
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Update, getting a feel as to where bits are going to fit in the overall scheme.

The hands look a tad small, probably will beef them up a bit when it comes to the sculpt

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"No pressure, no diamonds" Thomas Carlyle
# 25 12-11-2008 , 10:50 AM
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As Zbrushiac sounds stupid!
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Hey Steve.

Look solid so far!

Got any concept sketches (that your willing to share) for comparison?


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 26 12-11-2008 , 08:46 PM
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My concepts, haha, there aweful mate, enough for me to get me idea down but no where near good enough to post up!!


"No pressure, no diamonds" Thomas Carlyle
# 27 15-11-2008 , 10:36 PM
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Just starting to define areas now with the clay tubes to get feel for the definitions, muscles etc etc.

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# 28 16-11-2008 , 04:27 AM
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As Zbrushiac sounds stupid!
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Looks good. Don't forget to build up the top of the chest, with the clavicles, and such.

Really looking forward to seeing how this turns out, surprisingly there's not that much of this type of work out there.


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 29 16-11-2008 , 01:38 PM
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Cheers Steve,

Yeah just working on the head/neck mainly at the moment, I'll switch to the body soon though to get overall proportions.

Yeah when I started to gather reference I was surprised myself that there wasn't more.


"No pressure, no diamonds" Thomas Carlyle
# 30 05-12-2008 , 02:55 AM
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Bit of an update,

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