This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Very impressive Mike; however, I don't see any work for the PS3 or XBOX from them, just mainly stuff for PC and MAC, what gives, or am I not looking at the right Zombi site? https://www.zombie.com
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