Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 31-08-2007 , 02:17 PM
tvholicjames's Avatar
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How do you render displacement with occlusion pass?

Hi,

I model this Alley which has all these cobble stones walls and I was wondering to show off a modeling reel, how do you render displacement map with Occlusion on it? I heard you have to do it separatately...
Or something about using the new 8.5 Surface Sampler and convert a jpeg of cobble stones to displacement...

Anyone know how the answers? Please let me know.

Thanks.

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