Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 27-04-2017 , 06:53 AM
Registered User
Join Date: Aug 2015
Posts: 31

cast shadows dont show in Viewport2

Maya 2014
Using Viewport 2.0
...just a plane and a sphere with one spotlight shining on the sphere. What shows is the light on the sphere and the plane and the resulting shadows are fine. But the shadow that the sphere would cast on the plane is missing. Raytracing and all my setting are set to raytracing. When I render it shows up. When I use depthmap it shows, just not on raytrace. Have I gone completely insane?

# 2 27-04-2017 , 10:57 AM
David's Avatar
SM Tea Boy
Join Date: Apr 2002
Location: Prague
Posts: 3,228
I seem to remember that raytraced shadows where not implemented into viewport2 until Maya 2016 even maya 2017 raytraced shadows do not work that well in vp2.

So no your not going mad lol
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# 3 27-04-2017 , 04:22 PM
Registered User
Join Date: Aug 2015
Posts: 31
phew. ok thx. Would have been a great feature.

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