This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I am using a dielectric_material for three blocks of glassy substance for a model, but the shadows as the light passes through the materials are way too strong. I have ray trace shadows on, and have increased the numbers of ray trace reflections and refractions to 8 and 8, max depth to 24 and shadow depth to 3. I'm not using any caustics, since they seem to not work. Any idea how I can make the shadows more realistic (and coloured) as they pass through the material?
<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off