This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
final gather is a very very very photoreallistic render, and literally too, it computes the light passes through the view it is given, thats why i asked you for the "Screenshot" before, and changing the radius and reducing the rays can also lead to a very fast and reallistic looking render
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