This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I am having a problem when convert nurbs to poly - when i do this and delete the original nurb version it seems to have duplicated the lines/faces and i have to go in later on and delete all of them manually - if i am doig something wrong pls let me know or if there is a faster way to remove them pls let me know as it is a little bit painful doing this.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off