Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 17-02-2021 , 11:14 PM
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Join Date: Aug 2009
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Edited UVs distorts texture

Hi everyone! I´m having a problem with a mesh I´ve modeled and unwrapped its UVs. In the UV Editor shows fine, but in the rendered version, it gets distorted in a weird way unless I don´t smooth it. It´s the first time it happends to me. I´m using Maya 2014. Here are the snapshots of the UV editor and the render test I made. See the dashed line distortion I pointed.
user added image

user added image

Again, never happened before. I made the UVs and after I smooth the mesh to render with Mental Ray, the UVs were fine. I already try to Smooth Mesh instead of the preview subdivision level, with no luck. Any advise will be really apreciated. Thanx in advance from Argentina.

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