SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.


SM Forums / Lounges / Maya Basics & Newbie Lounge / Suggestion on Texturing Tutorial

Maya Basics & Newbie Lounge Please post in this section ONLY if your question doesn't fit in anywhere else on the forum, or if you're not sure which section it's relevant to. We also have Free streaming trial available.

Join the conversation. Reply to post
 
Thread Tools
31-12-2007, 03:46 AM   #1
shwenkerbean
Subscriber
 
Join Date: Dec 2006
Location: Temecula, CA
Posts: 53
Suggestion on Texturing Tutorial
The tutorials on Simply Maya are great. The ones I have used have really answered my questions.

I am making a model of a hockey player and am having issues texturing. My biggest issue is where the standard UV projection methods for complex geometry give me some serious issues around the edges of my models. For instance, I have made a great glove model, but when I set up UV's and texture it, the edges of the glove are really "muddy."

I know there are several texturing tutorials and several methods on how to clean up the UV's. Anyone have a suggestion on which tutorial or series of tutorials might be best.

Thanks!
  Reply with quote
31-12-2007, 07:13 AM   #2
bendingiscool
Subscriber
 
bendingiscool's Avatar
 
Join Date: Jul 2006
Location: London
Posts: 567
Plz could you put up a piccy so that we can see what the particular problem is a little easier.

Cheers

Chris
  Reply with quote
31-12-2007, 03:21 PM   #3
shwenkerbean
Subscriber
 
Join Date: Dec 2006
Location: Temecula, CA
Posts: 53
Thanks for the quick reply. I have attached the glove and the UV texture from Photoshop. If you look at the glove, the top of the hand of the glove is a separate mesh. What I was looking for was a straight seam around the edge. Since the surface is so curved up, the UV's a cylindrical projection gives me was the best and most unfolded.

If you look where the arrow is, the texture is getting all swiggly. I think the best way to have handled that would have been to make the mesh flat, texture it, then curve and adjust it. I however am not that smart.

I am under the distinct impression that their are ways that the pro's handle this, especially when you often have one guy modelling the mess and a second texturing.
Attached Thumbnails
Click image for larger version

Name:	glove 1.jpg
Views:	61
Size:	160.4 KB
ID:	37817  
  Reply with quote
31-12-2007, 03:22 PM   #4
shwenkerbean
Subscriber
 
Join Date: Dec 2006
Location: Temecula, CA
Posts: 53
Here is the UV map.
Attached Thumbnails
Click image for larger version

Name:	glove2_top_gloveshape.jpg
Views:	67
Size:	198.1 KB
ID:	37818  
  Reply with quote
Reply

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
Good texturing tutorial Joey81 Maya Basics & Newbie Lounge 2 17-09-2010 09:50 AM
Nurbs Texturing Video Tutorial mattbarb Maya Basics & Newbie Lounge 2 17-04-2008 11:33 PM
Purchasing a texturing tutorial with a modelling tutorial mnselbon Simply Maya Tutorials 2 03-10-2004 06:18 PM
Suggestion for a Tutorial MrR Simply Maya Tutorials 3 05-02-2004 12:57 AM