This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Another fine fine question brought to you by MovieWerx Studios. In my current scene, I have a window and I'm trying to light the room with an outside light. So far, I have used a directional light aimed at the window. Seems to be working alright. The problem I'm having is in getting something... ANYTHING outside the window. All I see when I render is black outside. Do I use an environment map to add a picture to a plane outside the window or... well... what do I use? And can you please explain the technique I use 'cos I'm totally in the dark here. Thanks for your help waaaaaay in advance! BTW, here's a current render of said scene.
- Russell
The King Of Pain
Russell Bolding
CEO/Founder - Russelltopia Studios
Web:https://www.russelltopia.com
Email:russbo@russelltopia.com
It's a hole left from doing a projection on the wall of a square. I did have a frame around the window but when I found that my first try at lighting from the outside and doing an image plane outside the window wasn't going to work, I filled in the hole (DO OVER!!! ). Now, I think I want to try it all again, even though the more I add to my scene, the longer it'll take to render. I'm stubborn like that.
- Russell
Russell Bolding
CEO/Founder - Russelltopia Studios
Web:https://www.russelltopia.com
Email:russbo@russelltopia.com
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