Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 166 25-01-2006 , 03:59 AM
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Good work user added image


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# 167 25-01-2006 , 01:32 PM
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thanx some guy.is there anyone else who would like to comment on my work...pleaseuser added image i mean instead of saying good work ,great work. can someone say if stg is wrong with him.

however i really like these words(great work good job.)user added image

# 168 25-01-2006 , 04:29 PM
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Maybe that's just it, maybe there is nothing wrong......o yeah...no fur right now, that's all I can think of. Maybe more scars on his face, not blood...just old scars. That might add more realism.


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# 169 25-01-2006 , 08:08 PM
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Think you should move onto the eyes, try to get them real then you can look at your model as if its got "life" to it, this probably will help you to look at the overall realism of it.

# 170 25-01-2006 , 08:19 PM
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hope u get ure texturing sorted mate cause the model is looking sweet.
just take your time i say and put 100% into it and u have a good chance of a win user added image

# 171 25-01-2006 , 08:38 PM
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the nose looks like it needs some more rounding off. The nostrils are quite squarish.

# 172 25-01-2006 , 11:06 PM
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thanx guy ill try to round the nose a little bit and continu on texture.

# 173 26-01-2006 , 05:17 AM
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Hey Mc-fleury! It may be because my mind is in bump map mode, but I think you should concentrate on bump mapping the exposed skin of the face more than the color maps. My main reason for saying this being that from pictures I've seen of these apes their skin is very dark and quite shiny and so color variations aren't nearly as obvious as are their wrinkles and facial structure.

Keep up the progress, dude!

Dave

# 174 26-01-2006 , 01:37 PM
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thanx swanky!ill do the bmp map right nowuser added image
swankymonkey:did you use brushes in photoshop to create the bump map or...

# 175 26-01-2006 , 02:09 PM
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just a test with eye to see what it looks like.eye texture is crap but it was just for a quick test.there is still no bump.im sorry for the really really big image.

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# 176 26-01-2006 , 02:29 PM
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Looks good, gives it more life and makes it look a lot better just bY adding the eye.

Dunno if you've done it yet but i think the eye could do with some reflection on it.

Good work man!

# 177 26-01-2006 , 02:52 PM
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yep there is already some reflection on his eye. maybe i should add more.

# 178 26-01-2006 , 02:55 PM
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just a test with bump map.i think it already looks a lot better.

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# 179 26-01-2006 , 04:24 PM
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Hey mc-fleury, the bump map is definately working well with your model - your gorilla is looking really good, but an area that bothers me is the ear. The top ridge looks a little sharp, but it may be the camera angle.

# 180 26-01-2006 , 04:39 PM
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thanx arran i will try to correct that problem.but now i made some change with the bump map.

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