Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 28-05-2013 , 07:30 PM
Skalman's Avatar
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Texture not properly applied to model

user added image


My checker texture applies to the faces, just as if every face of mine is like a plane.... I want it to apply to the whole bus/the uv mapping i've made. you can tell what's wrong by looking at the picture. help?

I've exported my project from 1 computer to another by USB, + Maya crashed while i was modeling the bus, so i am using the crashfile maya created.

But i don't think thats the problem......
any sulotion?


Thanks!


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# 2 28-05-2013 , 07:53 PM
Gen's Avatar
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Is there more than one UV set on that model?


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# 3 28-05-2013 , 08:16 PM
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ya 1 called "map1" and one called "uvset" <-- the one that i made.

uvset is selected


20 year old guy from Sweden



Big Bob Marley fan
Love skateboarding
Maya, Mudbox and Photoshop user

Full name: Marcus Ralman


https://www.facebook.com/MarcusRalman3D

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# 4 28-05-2013 , 08:41 PM
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You should start by doing one side of the bus at a time and only use one texture until you get the size just right.

# 5 28-05-2013 , 08:56 PM
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allright. ill give this a go tomorrow. thanks user added image


20 year old guy from Sweden



Big Bob Marley fan
Love skateboarding
Maya, Mudbox and Photoshop user

Full name: Marcus Ralman


https://www.facebook.com/MarcusRalman3D

^ My facebook page ^
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