Integrating 3D models with photography
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# 1 02-02-2010 , 03:53 PM
Registered User
Join Date: Feb 2010
Posts: 3

smooth rendering

hi!

i´m a total maya noob (i´m changed from c4d to maya) and i got a question:

when i model a lowpoly face, i can smooth it in the object manager and it looks fine in the viewport.

but when i render it in mental ray, i got as a result the unsmoothed version from the hard lowpoly face in the renderview.

i tried different things, but i can´t get an smooth rendering.

what´s my mistake?

thanks for your answer
and
snowy greetz from germany

loopon

:bow:

# 2 02-02-2010 , 05:48 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
hi loopon and welcome to maya. you are probably using the mesh smooth preview(keyboard shortcut 3) you have to go to mesh>smooth

# 3 02-02-2010 , 05:54 PM
Registered User
Join Date: Feb 2010
Posts: 3
hi murambi,

thanks for your answer!

i thought, i tried it...
but i will check it out!

greetz
loopon

# 4 03-02-2010 , 05:37 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
if you're using the smooth preview then you have to use mental ray because it's render-time subdivision

if you do mesh > smooth then that's a permanent smooth (even more permanent if you delete history after doing it)
but you can use software rendering for that.




that's a "Ch" pronounced as a "K"

Computer skills I should have:
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# 5 03-02-2010 , 10:18 AM
Registered User
Join Date: Feb 2010
Posts: 3
thanks to everybody!!

now i see my mistake and rendering works fine!

let me say, that i like this forum indeed!

greetz from
loopon

:bow:

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