Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-07-2010 , 11:44 AM
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Join Date: Sep 2009
Posts: 61

interactive skin bind tool

We have to do nothing(little bit) with interactive skin bind (Or paint weights)tool. Earlier it took very much time. Is that right.

# 2 27-07-2010 , 11:47 AM
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Join Date: Sep 2009
Posts: 61

paint wieght

Do we have to paint weight or former will do?

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