Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 07-02-2004 , 06:07 PM
Registered User
Join Date: Jan 2004
Posts: 42

How do I create Fireballs?

Could someone help me and tell me how i should to to create fireball?

# 2 07-02-2004 , 06:12 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
lots of possibilities, ranging from paint fx to particles to fluid fx.

Easiest way would be to make the "ball" part of the fireball first, texture it with a magma-like surface and add particle fx flame and smoke with maybe some sparks and debris.

all of the above possibilities are pretty cpu intensive. Particles maybe being the least. Keep that in mind. Have fun and experiment and tweak a lot.

# 3 08-02-2004 , 12:53 AM
doodle's Avatar
Registered User
Join Date: Nov 2002
Location: London
Posts: 1,292
I think a bouning fireball was one of my first projects. Dead easy


Yeah, but no but yeah but no....
# 4 08-02-2004 , 03:08 AM
NitroLiq's Avatar
Moderator
Join Date: Nov 2002
Location: New York
Posts: 2,133
Hey Z...that was an incredibly informative post. I'm sure the original poster gleaned alot from it. user added image


"Terminat Bora Diem, Terminal Auctor opus."
# 5 10-02-2004 , 02:03 AM
Saiyan's Avatar
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Join Date: Apr 2002
Posts: 441
hehe...user added image

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