This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Excellent. I love to see a 3d model of this one with a Z pass on it.
I didnt think people were taking notice of this thread much. Good to see thats not the case. I have some more to post during the week once I get them scanned, some 8minute challenge work, in pencil of a character and some concept work
I did it in photoshop, was just a quick sketch which is why it looks a little strange.
and Jay I actually modelled that thing and put it in Zbrush to finish it off, I just checked if I had any of those renders left but unfortunately I don't.
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