Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 08-02-2011 , 08:32 AM
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February Challenge - Speed Machine - Bullet

Ok so Im a schmuk....sigh...I will start this then work will steal my life away again...I bet...


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 2 09-02-2011 , 05:29 AM
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Ok concept 1 on the board...straight out of my skull...no refs etc etc...might change it a bit...Im happy with the body as it stands.

Cheers bullet

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bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 3 09-02-2011 , 12:41 PM
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Hmmmmmmmm dunno about this one...........crits?

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bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 4 09-02-2011 , 01:09 PM
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Hey, that looks pretty good bullet1968, now all you got to do is add mega detail and you got your self a great entry.

# 5 09-02-2011 , 02:04 PM
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wings and tail need some thickness to them and then yer like THX said some more detail


# 6 09-02-2011 , 02:44 PM
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More detail. And i dont know why but stuff like this doesnt look right if i dont see weapons. I know its speed based but how often do you see spaceships without guns?


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# 7 09-02-2011 , 05:27 PM
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How often do you see a spaceship with guns? I don't think I've ever seen a real one. Anyway, nice work so far bullet!

# 8 09-02-2011 , 09:14 PM
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Thanks guys,

yeh the tail etc are just drft planar shapes...I havent decided what to go with. Its not a spaceship LOL...its an open water racing boat...ok now you made me tell you LOL. I dont like the shape of the cockpit though...I might change that. The 'wings' are hydrofoils...I am still deciding what shape they will be. The tail fin is for steering...though I might get rid of that entirely.

cheers bullet

And TD you are as bad as me LOL...GUNS..he he he he he...how about a fishing rod or 3 instead.


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 9 10-02-2011 , 02:28 AM
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Looking good Bullet Nice and sleek!


~To create a new world through the imagination
# 10 10-02-2011 , 03:09 AM
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Thanks CG...dunno....Im not happy with it the more I look at it......hmmmmm the cockpit is really doing my head in.....I might try another draft at lunchtime....I do the drafts in planar shapes then start to work on them...so they are templates more than anything.

Cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 11 10-02-2011 , 04:39 AM
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hey bullet you could try making the cockpit more stream line and make the tail fin form from the cock pit and work its way back. I am not sure if that really explained anything, if I have a chance in the next few days I will show you what I mean, unless you come up with an idea by then.

# 12 10-02-2011 , 05:03 AM
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Yeh the fin is meant to come from the cockpit mate....it probably doesnt show too well...I have altered it....new body coming to a SM forum near you!...LOL

I have altered the top shape slightly...will post as soon as I can.

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 13 10-02-2011 , 07:35 AM
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Ok change of plans....here is the new shape and I like the cockpit a lot more now....

cheers bullet

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bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes

Last edited by bullet1968; 10-02-2011 at 07:35 AM. Reason: add picture
# 14 10-02-2011 , 07:42 AM
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I think image that drawed rough will help u, but the process is boring.
I'm working with like that now.


I'm so sorry. my english is too bad

https://vimeo.com/shaimon
# 15 10-02-2011 , 07:51 AM
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Im an Engineering Surveyor my friend LOL and I am quite used to the change of plans and draft after draft LOL....yes it is boring but you get used to it...LOL. It will be the model...as I draft I get things very close to position then its just a matter of snapping points together...then the detail starts...he he he he...

When you see the amount of points and lines I have to edit when I recieve an AutoCAD design file...well Maya is nothing really...points wise....its a lot more stressful trying to get pipes under roads on their correct lines and roads in the right place etc etc...Maya is fun....even if it is boring mate...no stress.

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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