Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
So I am creating a player model for UE4, and I am pretty new to all of this. The model took a long time and i am proud of it. The only problem is.... ever since i rigged it with a skeleton and binded the skin, when ever I move the model in the slightest, it goes haywire and is unworkable. Im In desperate need of assistance! Any help is appreciated!