Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 46 05-10-2005 , 07:11 AM
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user added image
doh!
I'm shouldn't call myself norm any more.:bow: :bow:
I'm afraid im going to lose another competition.
Dont change your model! Shes perfect like she's now, she will be better real that with a barbie like body:bow: :bow:

# 47 05-10-2005 , 07:18 AM
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I like how you're mapping the parts where they will fit onto the body, neat idea user added image


Examples of bTraffic - a traffic animation tool for Maya
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# 48 05-10-2005 , 05:26 PM
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some "helmet"(?) update.

Epsix :don't lie to me!!!I have saw your thread, and you are pretty fast.
I'm not gonna be surprise in see you finish your before mine.


t1ck135: took me long to realese this method, and it is still not the best to do it, but anyway is the only way I figure out to make it.
any good suggestion?

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# 49 06-10-2005 , 05:46 AM
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Great modeling and design work. It is coming along nicely. I like the wolf armor idea and attention to detail.

# 50 06-10-2005 , 07:18 AM
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I think you've figured out what the character will be like if they ever do a remake
great stuff user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 51 06-10-2005 , 09:04 AM
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joed8349 : thanks, I couldn`t think in another way to remake strider, those cyborgs partners are more like Striders brand mark.
With out this would be more like the character from warcraft ghoust.

t1ck135 : I hope I can get this on time.
but even if I couldn`t finish this to the competition I will continue on WIP thread to let you know how the character will end up.

Now the finished helmet, probably after I will retouch more.

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# 52 06-10-2005 , 10:19 AM
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Oh... my... God... it's getting GREAT! Man, what a impressive armor! You're doing a great work here! Your attention at details is really impressive. Congratulations!:bow:

# 53 07-10-2005 , 06:35 PM
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Whats the story behind the Wolf Armor, for the characters sake I mean?

# 54 07-10-2005 , 10:39 PM
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Are you going to animate the transformation? That would make my day.


What I lack in skill I make up for with enthusiasm.
# 55 12-10-2005 , 02:42 PM
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Awesome!

Very nice modeling Stormgetto. I love the details on the females armour. Its exceptionally good. The wolf helmet is looking cool as hell too.

:attn: :attn: :bow: :bow:

mayafreak3

# 56 13-10-2005 , 02:30 PM
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jramauri: Thanks, but I think I expected too much from myself cause, I'm not sure if I can get this done until the end of competition, but anyway if not I will be posting in the W.I.P section. I really want it to make more details in the armor but I'm trying to finish up before the end of competition so what I think it is not important I'm taking out.

THX1138: Strider is the name gave to those who works for a special force, and this I should say "warriors" have as a weapon cyborg partners with is a wolf, eagle and kind of small spiders.
This is point of view so I could be wrong.

badtertle: YES! but I belive this is not gonna be possible in the competition time, so will take littler bit to "make your day".
But thanks you like it.

mayafreak3: Thanks, I took the design of the helmet from those japanese devil mask, but to make possible the transformation into a wolf head I did some change like breaking in parts and making more robotic.
But I saw your works as well and your skills to make organic model and most of all the texture is wonderful.

Well update time.

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# 57 13-10-2005 , 02:36 PM
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As you see is not all done yet.
I will have to build the details to links all those separeted parts on the wolf body, but I will this to the end.
Before I going to her legs armor and after to the eagle.
I decided to take this weakend just for this project so I hope I could get all the modelling done until the head of next weak.

now the back view

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# 58 13-10-2005 , 02:38 PM
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Now just to see how the armor will fit on her.

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# 59 13-10-2005 , 02:40 PM
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and the back

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# 60 13-10-2005 , 02:59 PM
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cool design! Definitely looking forward to it.

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