This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Second possibility is, to stick together your own shading network...use some of the shading utilities, like sampler info aso.
maybe, you can't create the look you want, but get a good idea of the way they work together....just play around a bit...it's great fun...believe me....
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