Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 28-07-2003 , 03:28 PM
audigy1's Avatar
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Ghost Shader on the new Alias Site..

Could someone help me with this?

How do I:

1)Create a Lambert material with Shading Group turned on, and
2) How do I make a ramp shader with New Texture Placement turned off?

I dont understand how to turn on "Shading Group" and how to turn off "New Texture Placement".

I am doing the tutorial on the alias web page(under downloads) for making a ghost shader. Thanks in advance.

# 2 28-07-2003 , 03:42 PM
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Join Date: Jun 2003
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Or are those settings set by default? I just cant find those options anywhere. Thanks.

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