Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 26-07-2012 , 07:22 AM
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Zbrush - How to snap two subtool vertex's together

Hey there. Since i know some you guys are Z users, wondering if you could help me out with a problem user added image

How do i go about, snapping the ear vertex's to the head as i plan to merge and weld as one sculpt.

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# 2 26-07-2012 , 08:37 AM
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I think you can do this in zbrush but the vert have to be on top of each other to merge you might end up with holes if they are not, I would import into maya and do it there............dave




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# 3 26-07-2012 , 03:55 PM
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Yes, I agree with Dave. It would be trouble free to join the vertices in Maya than do it in Zbrush, specially with your lower count poly mesh.

# 4 05-08-2012 , 01:31 PM
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Thanks!

Yeah it was so much easier snapping it in maya and bringing it back with GoZ.

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