This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hey guys,
Sorry its been so long since I last posted... Got busy with school starting again and all...
Anyways, looks like I just needed a reason to make time for maya!! :p
O.k., so I spent about a day and a half deciding which villain to do. There are so many great ones I'd like to do, but I finally settled on a new favorite.
The Shade (new school justice league version)
I started tonight with the head. Hopefully I can find time really tweak this guy. GREAT job on the topic for this month !!!!
Hi I am trying to model the face of a character in a 3D game at the minute and I was just wondering how you modelled this face. Did you use a Nurbs sphere to start with or did you spin a curve round and edit the cvs later?
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