Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 12-11-2002 , 04:53 AM
mbowman's Avatar
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Join Date: Jul 2002
Location: Cincinnati, Ohio
Posts: 6

Super Villain - mbowman

Hey guys,
Sorry its been so long since I last posted... Got busy with school starting again and all...

Anyways, looks like I just needed a reason to make time for maya!! :p

O.k., so I spent about a day and a half deciding which villain to do. There are so many great ones I'd like to do, but I finally settled on a new favorite.

The Shade (new school justice league version)

I started tonight with the head. Hopefully I can find time really tweak this guy. GREAT job on the topic for this month !!!!

Here is a reference I found on the web...

# 2 12-11-2002 , 04:54 AM
mbowman's Avatar
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and here is what I got done tonight.

Thanks,
-michael

# 3 12-11-2002 , 04:56 AM
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Join Date: May 2002
Location: Niagara Falls, Canada
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Nice start, looking forward to updates.

Kurt


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 4 12-11-2002 , 10:50 AM
Roman's Avatar
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Location: Athens, Greece
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nice start man.. aw8tin' updates hehe.. :p

# 5 12-11-2002 , 01:44 PM
undseth's Avatar
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The glasses actually makes this face scary.
No puppy eyes here!


I do not support Bush! Nor Saddam! Long live UN!
# 6 28-11-2002 , 11:44 PM
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Join Date: Nov 2002
Posts: 1

This is very impressive for 1 nights work

Hi I am trying to model the face of a character in a 3D game at the minute and I was just wondering how you modelled this face. Did you use a Nurbs sphere to start with or did you spin a curve round and edit the cvs later?

Any help would be much appreciated - James

# 7 28-11-2002 , 11:51 PM
Roman's Avatar
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welcome to SM jc9121.. :p

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