This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
how do I import a file such as a jpeg or bmp into hypershade? When I do file-> import i just get a image of the image itself in some fcheck thingy.
pls help a nub
I might be misunderstanding the question, but if you want a file texture, create a blinn or lambert and click the checkered box beside the color attribute in the attribute editor. Then click file in the pop-up box and browse to your jpeg or bmp. Hope that helps.
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