Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 08-12-2006 , 12:56 AM
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Extrude is acting weird in Maya 8

I installed Maya 8 and . . . well . . . extrude is acting strange. I deleted the preferences and it's still acting strange. Well . . . different from my previous version.:headbang:

Extrude local works the same as it always does. However, when I click the blue circle to switch to world view, my manipulator keeps snapping to the origin. I'm sure it is just a setting some place, but . . . I'm not sure what's causing it.

Thoughts?

Thanks.

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# 2 08-12-2006 , 08:33 AM
Radical Edward's Avatar
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Join Date: Jan 2006
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I'm not sure why it does this. The odd thing I find is (I've been doing this alot with edges) if you switch into vertex mode and fiddle with vertices a bit, then back into edge mode, then when I extrude an edge again, it works fine.

(It's when I extrude an edge, move it in the world coords (the controller is in the middle of the edges) then extrude again immediately, when I go to world coords it snaps to the object center.)

# 3 08-12-2006 , 09:59 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Its a bug in maya 8 , I think theres an update that you can downlaod to fix it. Have a look on Autodesk's site


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