SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.


SM Forums / Lounges / Maya Basics & Newbie Lounge / Head Modeling Next Step

Maya Basics & Newbie Lounge Please post in this section ONLY if your question doesn't fit in anywhere else on the forum, or if you're not sure which section it's relevant to. We also have Free streaming trial available.

Join the conversation. Reply to post
 
Thread Tools
23-04-2005, 07:07 PM   #1
bubbleme80
Registered User
 
bubbleme80's Avatar
 
Join Date: Mar 2005
Posts: 126
Head Modeling Next Step
Hi, i modeled 3 heads now. I UVed mapped them, and now i was about to texture them.

But now that i think, i should start putting in hair/ eyelashes/ eyebrows. I'm thinking of using PaintFX in Maya to create them. I've found some tutorials on how to do hair using control curves.

i was wondering, what the most effective and efficient way of creating hair/ eyebrows/ eyelashes with PaintFX would be.

For eyelashes, i think the best way would be using the control curves, but for eyebrows... perhaps using nurbs surface?.. i'm not sure if i should use all same methods on all three different parts of hair.



*they are 3 seperate files, i just imported them to show on same image file

*i got rid of all refines just for now. i'll add sub-d refines when after textures and hair is all in place
  Reply with quote
Reply

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
Modeling a realistic head Mickeal_alex Work In Progress 26 17-09-2007 11:41 PM
Modeling a head ReignOverhead Maya Basics & Newbie Lounge 2 25-06-2007 10:59 PM
my first real try at modeling a head jbannick Work In Progress 2 22-09-2005 01:49 PM
Project number 2: maya human head model ctbram Work In Progress 32 02-04-2004 09:41 PM