This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hiya, I have a polygon model of a hound and i want to attach fur, now i have seen a view posts saying that i need to be using nurbs, is this so or can i still keep my model as a polygon.
You can use Polygons but in order to use fur on polygons you will have to UV map the model so the UV's are unwrapped into the 0-1 UV space.
You might be able to get away with automatic mapping but if you plan to colour the fur I would recomend you sew your UV's so you can decide where the texture seems will be.
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