This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hi,
I only started maya a few days ago and I want to know how to create an object that has an unusual shape like a hand or an animal. Do you make objects with curves and patches?
Thanks Peter
most people use polygons for modeling of organic objects... but take a look at the free dog tutorial on this site, cause it starts with nurbs. it'll give you a pretty good idea of how to model using nurbs.
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