This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I need to create realistic looking Windows. I believe the way to go is to create an anisotropic material, but after that I'm kind of lost. Is there anything included in Maya 2009 that I just haven't found yet, or is this a bit tricky? Can't seem to find any window tutorial either.
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