This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
You've got some texture stretching going on. Some of the paint fx flowers/grass looks like its growing out of the stone on the ground. The building in the back seems to be reflective.
Originally posted by carrot juice I like the mental ray one better as of now, cause the maya one cant be displayed
Actually what you see in the viewable link is Maya renderer.
I decided to give up the MR render for now as it gives results that are not sharp nough , that is, until I learn how to make it sharp...LOL
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