Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 19-10-2003 , 08:25 AM
nirsul's Avatar
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Gallery Submission: Erice, Italy

I made 2 versions of this alley

this one was rendered with MR using GI and FG :



Mental Ray


and the second is done with Maya renderer which is more sharp :

Maya Renderer


Vote !

Niruser added image user added image


Nir Sullam
Architectural Visualizations Page: www.orvatsel.com/index2.html
Maya Page: www.orvatsel.com/maya
www.nirsullam.com
# 2 27-10-2003 , 01:10 AM
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I like the mental ray one better as of now, cause the maya one cant be displayed user added image

# 3 27-10-2003 , 04:00 AM
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You've got some texture stretching going on. Some of the paint fx flowers/grass looks like its growing out of the stone on the ground. The building in the back seems to be reflective.

# 4 27-10-2003 , 06:29 AM
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Originally posted by carrot juice
I like the mental ray one better as of now, cause the maya one cant be displayed user added image

Actually what you see in the viewable link is Maya renderer.
I decided to give up the MR render for now as it gives results that are not sharp nough , that is, until I learn how to make it sharp...LOL

nir


Nir Sullam
Architectural Visualizations Page: www.orvatsel.com/index2.html
Maya Page: www.orvatsel.com/maya
www.nirsullam.com
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