This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Cool concept going on here. Haven't played Eve Online meself but the screenshots were very nice. Bet those don't do the game justice as they're static. Probably grand in game.
I suggest making the land area much more interesting... mountains, forests, rivers, waterfall, etc. That's the big cool thing about this idea and it'd be neat to see it fully realized. Maybe even a tiny village!
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